Welcome to Nemeton Singularity Simulations! We are an independent game design house based in California, specializing in turn based fantasy and historical strategy games ranging from the battlefields of medieval fantasy to the trenches of World War 2. Operational strategy is our passion and we intend to fill the sorely underserved void between grand strategy and battlefield tactics. Here at NS2, we intend to put you in the boots of great generals and legendary warlords. We are currently working on our second title, CAOS-2, due to enter closed beta this fall.
What is Goblin Storm?
Goblin Storm (GS for short) is a turn based fantasy game of strategy and deception that pits invading goblin hordes against human defenders. It can be played single player against an AI, co-op against huge AI armies, or head to head against other players. Our design philosophy is that game play should be deep but easy to learn and accessible to players.
Build your kingdom from the ground up and command customizable armies of thousands of warriors to defend its borders from brigand, beast and Goblin alike. Or take command of the Goblin hordes and burn it all to the ground using the raw power of thousands of blood thirsty Goblins and armored Battle Trolls; or the precision and prowess of a handful of highly trained Wolf Lords in a commando style raid.
Armies will clash, thousands will die, kingdoms will burn to ashes around you. What are you waiting for? Unleash the storm!
Goblin Storm is currently in the latter stages of closed beta and we are preparing for release in the latter half of December. In the meantime, if you're interested, head on over to the forum and check out our dev blogs or join the discussion. We'd love to hear your feedback!